The Apple press conference is well and truly over, but the effects of Apple choosing ARM over Intel again, is still reverberating across the industry. Apple has chosen to use their A4 processor in their updated line of iPod Touches as well as their newly revamped Apple TV device. Great news indeed, but for a change we won’t discuss the importance of Apple and the ARM architecture. No, this short article is all about the future of ARM gaming.
For many years, ARM has been used by Nintendo as the basis of their mobile consoles. From the original GameBoy to the current DSi, an ARM processor is at the core. But these devices were developed before the impressive Cortex-A series processor which focuses on performance as well as power-efficiency.
The latest ARM-Cortex-A8 twinned with a powerful GPU is capable of very impressive games as many who own an iPhone or iPod Touch can verify, but even we were left speechless when Epic Games showed their latest game demos for the iPhone. Not only do the visuals look amazing, but the smoothness of the animation is very fluid and would impress even a hardcore PS3 or XBox360 gamer.
Mike Capps, Studio President of Epic Games, was at yesterday’s press conference where he gave a very interesting interview about the future of gaming on Apple’s iOS platform, which can be read in full here. In addition, a video showcasing a downloadable demo of a game is shown below.
If that isn’t enough, John Carmack (co-creator of Doom and Quake) recently showcased his work on Apple’s iOS platform, and yet again the standard of mobile gaming looks set of take a massive leap forwards in terms of visuals.
If this is what is possible with the current single-core Cortex-A8 processor, can you imagine what can be achieved with upcoming dual-core Cortex-A9 processors?